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» AM I skilled at deathrun ?
by Paradise Wed Apr 24, 2013 11:42 am

» 7'sR on new web address!
by Sentinel X Mon Apr 22, 2013 9:24 pm

» visible Application
by [Dobbin] Mon Apr 22, 2013 4:52 pm

» mp_dr_takeshi (100%) done!
by phelix Mon Apr 22, 2013 2:40 pm

» Phelix is gullible?
by syndiyit Mon Apr 22, 2013 1:31 pm

» Hello guys
by syndiyit Mon Apr 22, 2013 1:26 pm

» I JUST DONATED :D
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» Boss Re-apply
by MrAwesome148 Mon Apr 22, 2013 4:39 am

» New map in progress
by .:QueNNch:. Sun Apr 21, 2013 6:19 pm

» Mc account
by MrAwesome148 Sun Apr 21, 2013 1:22 pm

» MrAwesome Apply :D
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» Elite Application
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» DOTA 2 KEYS
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» Funny videos !!
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» i'll ban you because...
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» secret project
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» Amitoz Application
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Servers
7th Sense Deathrun 85.25.151.137:28960 Looking for a developer helper. B_160_400_2_ffffff_c5c5c5_ff9900_000000_1_1_0

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Looking for a developer helper. B_160_400_2_ffffff_c5c5c5_ff9900_000000_0_1_0

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Looking for a developer helper.

+4
phelix
[Dobbin]
yangzor
Sentinel X
8 posters

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1Looking for a developer helper. Empty Looking for a developer helper. Fri Apr 12, 2013 3:43 pm

Sentinel X

Sentinel X
Developer
Developer

I'm looking for a developer helper, if you think you can help me with your skills, PM me the filled form I have posted below. When you sent a PM, make sure you comment here.

#REQUIREMENTS#
You must be over 15 (or 15) years of age.
You must be in 7'sR.
You must have at least some sense of morality.
You must be logical.
You must have a good voice around here.
You mustn't be immature.

FORMAT:
Spoiler:

#NOTIFIER#
Being my helper will give you access to the servers because when me, Dobbin or Thomas need to do something and we can't, you will do it.
If you screw up anything (Delete the servers, break the dedicated host, violate TOU of the dedicated host, illegal use of dedicated host) you will be rewarded with:
yangzor wrote:
-Kick from the clan,
-Ban on forum and servers



Last edited by Sentinel X on Fri Apr 12, 2013 4:02 pm; edited 1 time in total

http://www.digital-heaven.org

2Looking for a developer helper. Empty Re: Looking for a developer helper. Fri Apr 12, 2013 3:58 pm

yangzor

yangzor
Administrator
Administrator

Sentinel X wrote:If you screw up anything (Delete the servers, break the dedicated host, violate TOU of the dedicated host, illegal use of dedicated host) you will be punished (perm. ban or something).

If you screw up something:

-Kick from the clan,
-Ban on forum and servers

3Looking for a developer helper. Empty Re: Looking for a developer helper. Fri Apr 12, 2013 4:02 pm

[Dobbin]

[Dobbin]
Owner
Owner

^^ true dat Yangzor

http://Im poor and have no Website.com :P

4Looking for a developer helper. Empty Re: Looking for a developer helper. Fri Apr 12, 2013 4:02 pm

Sentinel X

Sentinel X
Developer
Developer

That's all we had to say.
Good luck to anyone who wants to help.

http://www.digital-heaven.org

5Looking for a developer helper. Empty Re: Looking for a developer helper. Fri Apr 12, 2013 8:02 pm

phelix

phelix
Member
Member

1. Age:16
2. Country of residence: UK
3. Do you have coding skills?: GSC, HTML,
4. Not sure what you meant but if your looking for examples, I only have this
Code:
 /*  _______  __  __  _______  _        _  __    __
    / ___  / / /  / / / _____/  / /      / / \ \  / /
  / /__/ / / /__/ / / /____  / /      / /  \ \/ /
  / _____/ / ___  / / _____/  / /      / /    |  |
 / /      / /  / / / /_____  / /_____  / /    / /\ \
/_/      /_/  /_/ /_______/ /_______/ /_/    /_/  \_\

>> This map was created by the one and only - Phelix!
>> I can see that you have decompiled this map 8)
>> All that i ask of you is not to claim it as yours!
>> I hope you have fun exploring this map script in detail,
>> as there is not deal of work been done.
>> Map name: mp_dr_takeshi - version: 2.0 */

main()
{
   maps\mp\_load::main();
   
   ambientPlay("silent");
   
   game["allies"] = "sas";
   game["axis"] = "opfor";
   game["attackers"] = "axis";
   game["defenders"] = "allies";
   game["allies_soldiertype"] = "woodland";
   game["axis_soldiertype"] = "woodland";
   
   setdvar( "r_specularcolorscale", "1" );
   
   setdvar("r_glowbloomintensity0",".25");
   setdvar("r_glowbloomintensity1",".25");
   setdvar("r_glowskybleedintensity0",".3");
   setdvar("compassmaxrange","1800");
   
   //effects thread
   thread effects();
   
   //map threads
   thread door();
   thread lift();
   thread mover();
   thread endroomnames();

   //trap threads
   thread rollers();
   thread dropblock();
   thread spinners();
   thread spinner();
   thread balls();
   thread rotate();
   
   //end rooms
   thread sniper();
   thread old();
   thread knife();
}

effects()
{
 iPrintLn("hello");
}

door()
{
   door = getent ("opendoor", "targetname");
   wait (7);
   door movez (-225,3,1);
   door waittill("movedone");
}

lift()
{
   lift = getent ("lift", "targetname");
   block = getent ("wall", "targetname");
   triggerlift = getent ("triggerlift", "targetname");
   
   triggerlift waittill("trigger");
   
   block MoveZ(-184,0.1);
   block waittill("movedone");
   wait (1);
   
   lift MoveZ(576,3,1);
   lift waittill("movedone");
}

rollers()
{
   roller1 = getent ("roller1", "targetname");
   roller2 = getent ("roller2", "targetname");
   roller3 = getent ("roller3", "targetname");
   roller4 = getent ("roller4", "targetname");
   trigger1 = getent ("trigger1", "targetname");
   
   trigger1 waittill("trigger");
   trigger1 delete();
   
   random = RandomIntRange(1,4);
   if (random == 1)
   {
      roller1 rotatePitch(1080,5);
      roller3 rotatePitch(1080,5);
      roller3 waittill("movedone");
   }
   if (random == 2)
   {
      roller2 rotatePitch(1080,5);
      roller4 rotatePitch(1080,5);
      roller4 waittill("movedone");
   }
   if (random == 3)
   {
      roller1 rotatePitch(1080,5);
      roller4 rotatePitch(1080,5);
      roller4 waittill("movedone");
   }
   if (random == 4)
   {
      roller2 rotatePitch(1080,5);
      roller3 rotatePitch(1080,5);
      roller3 waittill("movedone");
   }
}

dropblock()
{
   block = getent ("block", "targetname");
   hurt = getent ("blockhurt", "targetname");
   trigger2 = getent ("trigger2", "targetname");
   
   hurt linkTo(block);
   
   trigger2 waittill("trigger");
   trigger2 delete();
   
   block movez(-384,1);
   block waittill("movedone");
   wait (0.5);
   block movez(384,2,1);
   block waittill("movedone");
}

spinners()
{
   spinner1 = getent ("spinner1", "targetname");
   spinner2 = getent ("spinner2", "targetname");
   trigger3 = getent ("trigger3", "targetname");
   
   trigger3 waittill("trigger");
   trigger3 delete();
   
   while(1)
   {
      spinner1 rotateYaw(360,7);
      spinner2 rotateYaw(-360,7);
      wait (0.1);
   }
}

spinner()
{
   spinner = getent ("spinner", "targetname");
   trigger4 = getent ("trigger4", "targetname");
   
   trigger4 waittill("trigger");
   trigger4 delete();
   
   while(1)
   {
      spinner rotateYaw(360,2);
      wait (0.1);
   }
}

balls()
{
   ball1 = getent("ball1", "targetname");
   ball2 = getent("ball2", "targetname");
   ball3 = getent("ball3", "targetname");
   trigger5 = getent("trigger5", "targetname");
   
   trigger5 waittill("trigger");
   trigger5 delete();
   
   while (1)
   {
      ball1 moveY(-384,1);
      ball2 moveY(384,1);
      ball3 moveY(-384,1);
      ball3 waittill("movedone");
      wait (0.5);
      ball1 moveY(384,1);
      ball2 moveY(-384,1);
      ball3 moveY(384,1);
      ball3 waittill("movedone");
      wait (0.5);
   }
}

rotate()
{
   rotate = getent ("rotate", "targetname");
   trigger6 = getent ("trigger6", "targetname");
   
   trigger6 waittill("trigger");
   trigger6 delete();
   
   while (1)
   {
      rotate rotatePitch(360,3);
      wait (0.1);
   }
}

mover()
{
   mover = getent ("mover", "targetname");
   movertrig = getent ("movertrig", "targetname");
   
   movertrig waittill("trigger");
   movertrig delete();
   wait (1);
   
   while(1)
   {
      mover moveX(1008,5,1);
      mover waittill("movedone");
      wait (0.7);
      mover moveX(1008,5,1);
      mover waittill("movedone");
      wait (0.7);
   }
}

endroomnames()
{
   sniper = getent ("sniper", "targetname");
   power = getent ("power", "targetname");
   
   while (1)
   {
      sniper rotateYaw(360,3);
      power rotateYaw(360,3);
      wait (0.1);
   }
}

sniper()
{
    sniper_trig = getEnt( "sniper_trig", "targetname");
   old_trig = getent ("old_trig", "targetname");
   knife_trig = getent ("knife_trig", "targetname");
    jumper = getEnt( "sniper_jumper", "targetname" );
    activator = getEnt( "sniper_activator", "targetname" );
   
    while(1)
    {
        sniper_trig waittill( "trigger", player );
        if( !isDefined( sniper_trig ) )
            return;
        old_trig delete();
      knife_trig delete();
        player SetPlayerAngles( jumper.angles );
        player setOrigin( jumper.origin );
        player TakeAllWeapons();
        player GiveWeapon( "remington700_mp" );     
        level.activ setPlayerangles( activator.angles );
        level.activ setOrigin( activator.origin );
        level.activ TakeAllWeapons();
        level.activ GiveWeapon( "remington700_mp" );       
        wait 0.05;
        player switchToWeapon( "remington700_mp" );
      player Ammo();
        level.activ SwitchToWeapon( "remington700_mp" );
      level.activ Ammo();
        iPrintlnBold( "^7.:: ^6" + player.name + " ^5 HAS CHOSEN SNIPER^1!" );
        while( isAlive( player ) && isDefined( player ) )
        wait 1;
    }
}

Ammo()
{
self endon ( "disconnect" );
self endon ( "death" );

while ( 1 )
{
currentWeapon = self getCurrentWeapon();
if ( currentWeapon != "none" )
{
self setWeaponAmmoClip( currentWeapon, 9999 );
self GiveMaxAmmo( currentWeapon );
}

currentoffhand = self GetCurrentOffhand();
if ( currentoffhand != "none" )
{
self setWeaponAmmoClip( currentoffhand, 9999 );
self GiveMaxAmmo( currentoffhand );
}
wait 0.05;
}
}

old()
{
    old_trig = getEnt("old_trig", "targetname");
   sniper_trig = getEnt( "sniper_trig", "targetname");
   knife_trig = getent ("knife_trig", "targetname");
   old_door = getent ("old_door", "targetname");
   
   old_trig waittill("trigger", player);
   
   sniper_trig delete();
   knife_trig delete();
   
   old_door moveZ(-208,1);
   iPrintlnBold( "Old door is now open!" );
   
}

knife()
{
    sniper_trig = getEnt( "sniper_trig", "targetname");
   old_trig = getent ("old_trig", "targetname");
   knife_trig = getent ("knife_trig", "targetname");
    jumper = getEnt( "knife_jumper", "targetname" );
    activator = getEnt( "knife_acti", "targetname" );
   
    while(1)
    {
        knife_trig waittill( "trigger", player );
        if( !isDefined( knife_trig ) )
            return;
        old_trig delete();
      sniper_trig delete();
        player SetPlayerAngles( jumper.angles );
        player setOrigin( jumper.origin );
        player TakeAllWeapons();
        player GiveWeapon( "tomahawk_mp" );     
        level.activ setPlayerangles( activator.angles );
        level.activ setOrigin( activator.origin );
        level.activ TakeAllWeapons();
        level.activ GiveWeapon( "tomahawk_mp" );       
        wait 0.05;
        player switchToWeapon( "tomahawk_mp" );
        level.activ SwitchToWeapon( "tomahawk_mp" );
        iPrintlnBold( "^7.:: ^6" + player.name + " ^5 HAS CHOSEN SNIPER^1!" );
      thread squares();
        while( isAlive( player ) && isDefined( player ) )
        wait 1;
    }
}

squares()
{
   squares1 = getent ("squares1", "targetname");
   squares2 = getent ("squares2", "targetname");
   
   squares1 moveZ(-8,0.2);
   squares2 moveZ(8,0.2);
   
   while(1)
   {
      squares1 moveZ(-16,0.5);
      squares2 moveZ(16,0.5);
      squares2 waittill("movedone");
      wait(0.2);
      squares1 moveZ(16,0.5);
      squares2 moveZ(-16,0.5);
      squares2 waittill("movedone");
   }
}

That's an example of GSC
5. Have you ever worked on a Linux server? Nope!
6. Do you know how to use Putty?: Nope although used it to get cydia on ipod XD
7. Are you able to execute tasks given to you by me and Dobbin? I currently have my own server right now and is done in a tcpadmin

I'd like to help around buy i don't know much coding :L gsc like shown above and html which is tags i.e head body, you get tags inside etc and i know abit of css which styles up your webpage!

6Looking for a developer helper. Empty Re: Looking for a developer helper. Fri Apr 12, 2013 8:58 pm

Wingzor

Wingzor

guess i can sign up probs

too lazy for a format but if i've too i will XD

https://7thsenserunners.forumotion.com

7Looking for a developer helper. Empty Re: Looking for a developer helper. Fri Apr 12, 2013 9:29 pm

CoolF

CoolF
Member
Member

Wing lazy kid Razz

8Looking for a developer helper. Empty Re: Looking for a developer helper. Sat Apr 13, 2013 12:16 am

Sentinel X

Sentinel X
Developer
Developer

Phelix obviously didn't read the 1st line of my post.
I don't need a map dev.

Wingzor if you would be kind enough to fill the format and PM it to me.

http://www.digital-heaven.org

9Looking for a developer helper. Empty Re: Looking for a developer helper. Sat Apr 13, 2013 5:04 am

.:QueNNch:.

.:QueNNch:.
Member
Member

I'm not filling a form, but I can use putty/ssh client and I'm able to use Linux terminal. So I can actively help with putting server up when it gets down and manage/create servers as well.

If I'm not trusted for this work, then it's okay...I understand.

10Looking for a developer helper. Empty Re: Looking for a developer helper. Sat Apr 13, 2013 11:17 am

Sentinel X

Sentinel X
Developer
Developer

I'd rather not dis. your status, by far as I've seen you know how to start and quit the server, I need someone who can help me with the whole dedi, not just servers.

http://www.digital-heaven.org

11Looking for a developer helper. Empty Re: Looking for a developer helper. Sat Apr 13, 2013 11:54 pm

Thomastai

Thomastai
Developer
Developer

Phelix, I tried to PM You, You seem to have blocked PM's

Here is what I wanted to tell you:

Hello Phelix, I've Seen Your Apply, and do think you can work for the server.

What your main job will be is helping me script, and possibly starting/restarting the server ,as well as doing some tasks for us, such as making plugins.

Thank You!

Thomas



Last edited by Thomastai on Sun Apr 14, 2013 12:49 am; edited 1 time in total (Reason for editing : Edit :D)

12Looking for a developer helper. Empty Re: Looking for a developer helper. Sun Apr 14, 2013 12:12 pm

phelix

phelix
Member
Member

Sentinel X wrote:Phelix obviously didn't read the 1st line of my post.
I don't need a map dev.

Wingzor if you would be kind enough to fill the format and PM it to me.

Just because i provided a script of a map doesn't mean i can't do other things that's related with gsc :> My main idea was actually to start making plugins and that's why i applied, but of course any other little maintenance that is needed i could also help with! Sorry thomas, i've not been available since i've been places so now i should be all ready!

13Looking for a developer helper. Empty Re: Looking for a developer helper. Sun Apr 14, 2013 12:19 pm

Wingzor

Wingzor

plugins do start with bugs and ideas.... so you prob need some crazy working minds aswell Razz

https://7thsenserunners.forumotion.com

14Looking for a developer helper. Empty Re: Looking for a developer helper. Sun Apr 14, 2013 12:21 pm

Sentinel X

Sentinel X
Developer
Developer

phelix wrote:
Sentinel X wrote:Phelix obviously didn't read the 1st line of my post.
I don't need a map dev.

Wingzor if you would be kind enough to fill the format and PM it to me.

Just because i provided a script of a map doesn't mean i can't do other things that's related with gsc :> My main idea was actually to start making plugins and that's why i applied, but of course any other little maintenance that is needed i could also help with! Sorry thomas, i've not been available since i've been places so now i should be all ready!

Because of your mapping skills and other stuff you will be assigned to Thomas if he likes you Smile

http://www.digital-heaven.org

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